How are game designers using Yuri?
Automatic difficulty adjustment
Your players can stay in a constant state of flow so that they're challenged without being frustrated at your game
Drop in replacement for team based multiplayer games
Your players can keep playing even after someone drops out with a drop in AI of the same skill level as the dropped out player
Competitive play preparation
Your players can train with AI whose skill levels ranges from beginner to professional and prepare themselves for high-level play
How will you use Yuri?
Sign up for the closed beta now
